Thursday, May 8, 2008

Lesson 17 - Working with Buffer curves



Select the object and go to Graph Editor and select one attribute.



Select the Key from the F - curve and Frame it. (Press F on the Keyboard), and see how we can apply Buffer curve.

Buffer Curve:
What the Buffer curve does is, it basically takes the snapshots of our F-Curve.



Go to View > Show Buffer Curves



Notice the grey line, that allows to see the snapshot of the F-Curve. We can use this as Reference to tell that Ok, Was that a wise decision to get rid of that key? Did i lose the motion? With this buffer curve we are able to check twice before we finalize the movement.

You can use it to help us cleanup our F-Curve.




Lets say for whatever reason we have to get the curve back to its original position. In order to do that, rather than positioning the key manually .. We can go to Curves > Swap Buffer Curves.

Notice it goes to the original position. and it shows the next result (in Grey color), so anytime we need to shift we can use this Swap Buffer Curves.

Note: You can only Swap between TWO, and it doesn't come along with the scene, if you save the file and reopen you won't find it.

YOU ARE NOT GOING TO SEE THE BUFFER CURVE WHEN YOU REOPEN THE SCENE.

You can't Refresh your buffer curve.

lets say..



If we want to take a snapshot of the this(b) curve, and not the other(a) curve for reference anymore, Notice it refreshes our snapshot curve.


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